译文: 已知在过去的令人难以置信的工具为有机的建模和雕刻,ZBrush 实际上也包含数组工具面向硬表面建模与更多和更多的功能添加在每个新的更新。本 ZBrush 教程走过去很多这些工具和功能使用简单项目为基础的方法。我们 ' ll 谈做简单的硬表面建模,像型材和定义边缘硬度的方法。我们 ' ll 还涵盖网更换结合不同网格并使用 DynaMesh 来创建更复杂的、 无缝硬表面速度非常快。此外,我们 ' ll 谈小组循环功能及如何使用它来创建提高或降低面板,或提取几何厚度。最后你 ' ll 有许多选项中有一些好地概述在 ZBrush 在您自己的坚硬表面项目上工作。 原文: Known in the past for being an incredible tool for organic modeling and sculpting, ZBrush actually also contains an array of tools geared toward hard-surface modeling with more and more features added in each new update.This ZBrush tutorial goes over many of those tools and features using a simple project based approach. We'll talk about methods for doing simple hard-surface modeling like extrusions and defining edge hardness. We'll also cover mesh replacement to combine different meshes and use DynaMesh to create more complex, seamless hard-surfaces very quickly. In addition, we'll talk about the Panel Loops feature and how it can be used to create raised or lowered panels, or extracted geometry with thickness. In the end you'll have a good overview of some of the many options in ZBrush for working on your own hard-surface projects.

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